Version: 2017.3
public void SetInt (string name, int val);
public void SetInt (int nameID, int val);

Parameters

name Variable name in shader code.
nameID Property name ID, use Shader.PropertyToID to get it.
val Value to set.

Description

Устанавливает целочисленный параметр.

Constant buffers are shared between all kernels in a single compute shader asset. Therefore this function affects all kernels in this ComputeShader.

See Also: SetFloat, SetFloats, SetInts, SetBool, SetBuffer, SetMatrix, SetMatrixArray, SetTexture, SetVector, SetVectorArray.