Version: 2017.3
public void Play (string stateName, int layer= -1, float normalizedTime= float.NegativeInfinity);
public void Play (int stateNameHash, int layer= -1, float normalizedTime= float.NegativeInfinity);

Parameters

stateName The state name.
stateNameHash The state hash name. If statNameHash is 0, it changes the current state time.
layer The layer index. If layer is -1, it plays the first state with the given state name or hash.
normalizedTime The time offset (in percentage).

Description

Воспроизводит состояние.