Version: 2017.2

WebGL

class in UnityEditor

Switch to Manual

Description

WebGL specific player settings.

Static Variables

compressionFormatCompressionFormat defines the compression type that the WebGL resources are encoded to.
dataCachingEnables automatic caching of asset data.
debugSymbolsEnables generation of debug symbols file in the build output directory.
exceptionSupportException support for WebGL builds.
memorySizeMemory size for WebGL builds in MB.
nameFilesAsHashesEnables using MD5 hash of the uncompressed file contents as a filename for each file in the build.
templatePath to the WebGL template asset.