Version: 2017.2
public static void SetPlayState (U playable, Playables.PlayState value);

Parameters

playable The Playable used by this operation.
value The new PlayState.

Description

Changes the current PlayState of the Playable.

NOTE: This is a templated extension method that can be used on any type that inherits from IPlayable

PlayState.Playing: The local time of this Playable will be updated during the evaluation of the PlayableGraph.

PlayState.Paused: The local time of this Playable will not be updated during the evaluation of the PlayableGraph.