Version: 2017.2
public void ProcessFrame (Playables.Playable playable, Playables.FrameData info, object playerData);

Parameters

playable The Playable that owns the current PlayableBehaviour.
info A FrameData structure that contains information about the current frame context.
playerData A player defined object that was set with PlayableOutputExtensions.SetUserData.

Description

This function is called during the ProcessFrame phase of the PlayableGraph.

The ProcessFrame is the stage at which your Playable should do its work.

This method is called every frame when a Playable is playing.