Version: 2017.2
Experimental: this API is experimental and might be changed or removed in the future.

ScriptedImporterEditor.OnInspectorGUI

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public void OnInspectorGUI ();

Description

Implement this method to customize how Unity's Asset inspector is drawn for an Asset managed by a ScriptedImporter.

The base implementation provides one field (including children) for each top level property. This can be overridden by a derived class.