Version: 2017.1
public void BakeMesh (Mesh mesh);

Parameters

mesh A static mesh that will receive the snapshot of the skinned mesh.

Description

Creates a snapshot of SkinnedMeshRenderer and stores it in mesh.

The vertices are relative to the SkinnedMeshRenderer Transform component. Note that the snapshot is still computed even when updateWhenOffscreen is set to false and the skinned mesh object is currently offscreen.