Version: 2017.1
public static SceneManagement.Scene GetSceneByPath (string scenePath);

Parameters

scenePath Path of the scene. Should be relative to the project folder. Like: "Assets/MyScenes/MyScene.unity".

Returns

Scene A reference to the scene, if valid. If not, an invalid scene is returned.

Description

Searches all scenes added to the SceneManager for a scene that has the given asset path.