Version: 2017.1

AnimatorState.AddStateMachineBehaviour

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public StateMachineBehaviour AddStateMachineBehaviour (Type stateMachineBehaviourType);

Description

Adds a state machine behaviour class of type stateMachineBehaviourType to the AnimatorState. C# Users can use a generic version.

Note that there is no RemoveStateMachineBehaviour(), to remove a state machine behaviour, use Object.Destroy.


public T AddStateMachineBehaviour ();

Description

Дженерик функции. Для получения дополнительной информации смотрите страницу, посвященную Дженерик функциям.