Version: 2022.3
언어: 한국어

Social.CreateAchievement

매뉴얼로 전환
public static SocialPlatforms.IAchievement CreateAchievement ();

설명

Create an IAchievement instance.

using UnityEngine;
using UnityEngine.SocialPlatforms;

public class ExampleClass : MonoBehaviour { void Example() { IAchievement achievement = Social.CreateAchievement(); achievement.id = "Achievement01"; achievement.percentCompleted = 100.0; achievement.ReportProgress(result => { if (result) Debug.Log("Successfully reported progress"); else Debug.Log("Failed to report progress"); }); } }