Version: 2022.3
언어: 한국어
public RectOffset margin ;

설명

The margins between elements rendered in this style and any other GUI elements.

This only has effect when using automatic layout (See Also: GUILayout).

using UnityEngine;

public class Example : MonoBehaviour { // Prints the left, right, top and down values of the GUIStyle margin

RectOffset rctOff;

void OnGUI() { rctOff = GUI.skin.button.margin; Debug.Log("Left: " + rctOff.left + " Right: " + rctOff.right); Debug.Log("Top: " + rctOff.top + " Bottom: " + rctOff.bottom); } }