Unity는 빌트인 임포터 컬렉션을 통해 다양한 에셋 파일 유형을 지원합니다. 이러한 임포터의 대부분은 Unity 에디터의 네이티브 코드로 구현되며 이름은 “네이티브 임포터”입니다. 3D 모델, 텍스처, 오디오 파일과 같은 대부분의 Unity 기본 에셋 타입에 대한 임포트 기능을 제공합니다.
임포터 | 파일 포맷 |
---|---|
AssemblyDefinitionImporter | asmdef |
AssemblyDefinitionReferenceImporter | asmref |
AudioImporter | ogg, aif, aiff, flac, wav, mp3, mod, it, s3m, xm |
ComputeShaderImporter | compute |
DefaultImporter | rsp, unity |
FBXImporter | fbx, mb, ma, max, jas, dae, dxf, obj, c4d, blend, lxo |
IHVImageFormatImporter | astc, dds, ktx, pvr |
LocalizationImporter | po |
Mesh3DSImporter | 3ds |
NativeFormatImporter | anim, animset, asset, blendtree, buildreport, colors, controller, cubemap, curves, curvesNormalized, flare, fontsettings, giparams, gradients, guiskin, ht, mask, mat, mesh, mixer, overrideController, particleCurves, particleCurvesSigned, particleDoubleCurves, particleDoubleCurvesSigned, physicMaterial, physicsMaterial2D, playable, preset, renderTexture, shadervariants, spriteatlas, state, statemachine, texture2D, transition, webCamTexture, brush, terrainlayer, signal |
PackageManifestImporter | json |
PluginImporter | dll, winmd, so, jar, java, kt, aar, suprx, prx, rpl, cpp, cc, c, h, jslib, jspre, bc, a, m, mm, swift, xib, bundle, dylib, config |
PrefabImporter | prefab |
RayTracingShaderImporter | raytrace |
ShaderImporter | cginc, cg, glslinc, hlsl, shader |
SketchUpImporter | skp |
SpeedTreeImporter | spm, st |
SubstanceImporter | .sbsar |
TextScriptImporter | txt, html, htm, xml, json, csv, yaml, bytes, fnt, manifest, md, js, boo, rsp |
TextureImporter | jpg, jpeg, tif, tiff, tga, gif, png, psd, bmp, iff, pict, pic, pct, exr, hdr |
TrueTypeFontImporter | ttf, dfont, otf, ttc |
VideoClipImporter | avi, asf, wmv, mov, dv, mp4, m4v, mpg, mpeg, ogv, vp8, webm |
VisualEffectImporter | vfx, vfxoperator, vfxblock |
스크립트된 임포터를 사용하면 Unity에서 기본적으로 지원하지 않는 포맷에 대한 커스텀 임포터를 작성할 수 있습니다. 그러나 위에 나열된 빌트인 네이티브 임포터 외에도 Unity의 일부 빌트인 임포터는 자체적으로 스크립트된 임포터처럼 구현됩니다. 에디터의 자체 네이티브 코드가 아닌 핵심 패키지에서 C#으로 구현되기 때문입니다. Unity는 네이티브 임포터 에셋 다음에 스크립트된 임포터 에셋을 임포트합니다.
임포터 | 파일 포맷 |
---|---|
StyleSheetImporter | .uss |
UIElementsViewImporter | .uxml |
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