Version: 2022.3
언어: 한국어

Input.GetMouseButton

매뉴얼로 전환
public static bool GetMouseButton (int button);

설명

Returns whether the given mouse button is held down.

The button values are: 0 for the left button, 1 for the right button, 2 for the middle button. The return is true when the mouse button is pressed down, and false when released.

using UnityEngine;
using System.Collections;

// Detects clicks from the mouse and prints a message // depending on the click detected.

public class ExampleClass : MonoBehaviour { void Update() { if (Input.GetMouseButton(0)) { Debug.Log("The left mouse button is being held down."); }

if (Input.GetMouseButton(1)) { Debug.Log("The right mouse button is being held down."); }

if (Input.GetMouseButton(2)) { Debug.Log("The middle mouse button is being held down."); } } }