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    Method CreateLayerMixer

    CreateLayerMixer(PlayableGraph, GameObject, int)

    Creates a mixer that blends track mixers.

    선언
    Playable CreateLayerMixer(PlayableGraph graph, GameObject go, int inputCount)
    파라미터
    타입 이름 설명
    PlayableGraph graph

    The graph where the mixer playable will be added.

    GameObject go

    The GameObject that requested the graph.

    int inputCount

    The number of inputs on the mixer. There should be an input for each playable from each clip.

    반환
    타입 설명
    Playable

    Returns a playable that is used as a mixer. If this method returns Playable.Null, it indicates that a layer mixer is not needed. In this case, a single track mixer blends all playables generated from all layers.

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