Class ScriptableRenderer.RenderingFeatures
Configures the supported features for this renderer. When creating custom renderers for Universal Render Pipeline you can choose to opt-in or out for specific features.
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
public class ScriptableRenderer.RenderingFeatures
프로퍼티
이름 | 설명 |
---|---|
cameraStacking | This setting controls if the camera editor should display the camera stack category. Renderers that don't support camera stacking will only render camera of type CameraRenderType.Base CameraRenderType cameraStack |