Enum CameraRenderType
Holds information about the render type of a camera. Options are Base or Overlay. Base rendering type allows the camera to render to either the screen or to a texture. Overlay rendering type allows the camera to render on top of a previous camera output, thus compositing camera results.
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
public enum CameraRenderType
필드
| 이름 | 설명 |
|---|---|
| Base | |
| Overlay |