Method Setup
Setup(in RenderTextureDescriptor, in RenderTargetHandle, in RenderTargetHandle, in RenderTargetHandle, in RenderTargetHandle, bool, bool)
선언
public void Setup(in RenderTextureDescriptor baseDescriptor, in RenderTargetHandle source, in RenderTargetHandle destination, in RenderTargetHandle depth, in RenderTargetHandle internalLut, bool hasFinalPass, bool enableSRGBConversion)
파라미터
타입 | 이름 | 설명 |
---|---|---|
RenderTextureDescriptor | baseDescriptor | |
RenderTargetHandle | source | |
RenderTargetHandle | destination | |
RenderTargetHandle | depth | |
RenderTargetHandle | internalLut | |
bool | hasFinalPass | |
bool | enableSRGBConversion |