Class WhiteBalance
A volume component that holds settings for the White Balance effect.
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[Serializable]
[VolumeComponentMenu("Post-processing/White Balance")]
[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
public sealed class WhiteBalance : VolumeComponent, IApplyRevertPropertyContextMenuItemProvider, IPostProcessComponent
필드
| 이름 | 설명 |
|---|---|
| temperature | Controls the color temperature URP uses for white balancing. |
| tint | Controls the white balance color to compensate for a green or magenta tint. |
메서드
| 이름 | 설명 |
|---|---|
| IsActive() |