Class Vignette
A volume component that holds settings for the Vignette effect.
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[Serializable]
[VolumeComponentMenu("Post-processing/Vignette")]
[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
public sealed class Vignette : VolumeComponent, IApplyRevertPropertyContextMenuItemProvider, IPostProcessComponent
필드
| 이름 | 설명 |
|---|---|
| center | Sets the center point for the vignette. |
| color | Specifies the color of the vignette. |
| intensity | Controls the strength of the vignette effect. |
| rounded | Controls how round the vignette is, lower values result in a more square vignette. |
| smoothness | Controls the smoothness of the vignette borders. |
메서드
| 이름 | 설명 |
|---|---|
| IsActive() |