Class SplitToning
A volume component that holds settings for the Split Toning effect.
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[Serializable]
[VolumeComponentMenu("Post-processing/Split Toning")]
[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
public sealed class SplitToning : VolumeComponent, IApplyRevertPropertyContextMenuItemProvider, IPostProcessComponent
필드
| 이름 | 설명 |
|---|---|
| balance | Balance between the colors in the highlights and shadows. |
| highlights | The color to use for highlights. |
| shadows | The color to use for shadows. |
메서드
| 이름 | 설명 |
|---|---|
| IsActive() |