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    Class ShadowsMidtonesHighlights

    A volume component that holds settings for the Shadows, Midtones, Highlights effect.

    상속
    object
    VolumeComponent
    ShadowsMidtonesHighlights
    구현
    IApplyRevertPropertyContextMenuItemProvider
    IPostProcessComponent
    상속된 멤버
    VolumeComponent.active
    VolumeComponent.Override(VolumeComponent, float)
    VolumeComponent.SetAllOverridesTo(bool)
    VolumeComponent.GetHashCode()
    VolumeComponent.AnyPropertiesIsOverridden()
    VolumeComponent.Release()
    VolumeComponent.TryGetRevertMethodForFieldName(SerializedProperty, out Action<SerializedProperty>)
    VolumeComponent.GetSourceTerm()
    VolumeComponent.TryGetApplyMethodForFieldName(SerializedProperty, out Action<SerializedProperty>)
    VolumeComponent.GetSourceName(Component)
    VolumeComponent.displayName
    VolumeComponent.parameters
    네임스페이스: UnityEngine.Rendering.Universal
    어셈블리: solution.dll
    구문
    [Serializable]
    [VolumeComponentMenu("Post-processing/Shadows, Midtones, Highlights")]
    [SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
    public sealed class ShadowsMidtonesHighlights : VolumeComponent, IApplyRevertPropertyContextMenuItemProvider, IPostProcessComponent

    필드

    이름 설명
    highlights

    Use this to control and apply a hue to the highlights.

    highlightsEnd

    End point of the transition between midtones and highlights.

    highlightsStart

    Start point of the transition between midtones and highlights

    midtones

    Use this to control and apply a hue to the midtones.

    shadows

    Use this to control and apply a hue to the shadows.

    shadowsEnd

    End point of the transition between shadows and midtones.

    shadowsStart

    Start point of the transition between shadows and midtones.

    메서드

    이름 설명
    IsActive()
    문서 개요
    맨 위로
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