Class ShadowsMidtonesHighlights
A volume component that holds settings for the Shadows, Midtones, Highlights effect.
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[Serializable]
[VolumeComponentMenu("Post-processing/Shadows, Midtones, Highlights")]
[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
public sealed class ShadowsMidtonesHighlights : VolumeComponent, IApplyRevertPropertyContextMenuItemProvider, IPostProcessComponent
필드
| 이름 | 설명 |
|---|---|
| highlights | Use this to control and apply a hue to the highlights. |
| highlightsEnd | End point of the transition between midtones and highlights. |
| highlightsStart | Start point of the transition between midtones and highlights |
| midtones | Use this to control and apply a hue to the midtones. |
| shadows | Use this to control and apply a hue to the shadows. |
| shadowsEnd | End point of the transition between shadows and midtones. |
| shadowsStart | Start point of the transition between shadows and midtones. |
메서드
| 이름 | 설명 |
|---|---|
| IsActive() |