Class Renderer2DData
Class Renderer2DData
contains resources for a Renderer2D
.
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[Serializable]
[ReloadGroup]
[ExcludeFromPreset]
[MovedFrom(true, "UnityEngine.Experimental.Rendering.Universal", "Unity.RenderPipelines.Universal.Runtime", null)]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest/index.html?subfolder=/manual/2DRendererData_overview.html")]
public class Renderer2DData : ScriptableRendererData
프로퍼티
이름 | 설명 |
---|---|
hdrEmulationScale | HDR Emulation Scale allows platforms to use HDR lighting by compressing the number of expressible colors in exchange for extra intensity range. Scale describes this extra intensity range. Increasing this value too high may cause undesirable banding to occur. |
lightBlendStyles | Returns a list Light2DBlendStyle |
메서드
이름 | 설명 |
---|---|
Create() | Creates the instance of the Renderer2D. |
OnEnable() | OnEnable implementation. |