Class LiftGammaGain
A volume component that holds settings for the Split Toning effect.
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[Serializable]
[VolumeComponentMenu("Post-processing/Lift, Gamma, Gain")]
[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
public sealed class LiftGammaGain : VolumeComponent, IApplyRevertPropertyContextMenuItemProvider, IPostProcessComponent
필드
이름 | 설명 |
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gain | Use this to increase and apply a hue to the signal and make highlights brighter. |
gamma | Use this to control and apply a hue to the mid-range tones with a power function. |
lift | Use this to control and apply a hue to the dark tones. This has a more exaggerated effect on shadows. |
메서드
이름 | 설명 |
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IsActive() |