Class LiftGammaGain
A volume component that holds settings for the Split Toning effect.
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[Serializable]
[VolumeComponentMenu("Post-processing/Lift, Gamma, Gain")]
[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
public sealed class LiftGammaGain : VolumeComponent, IApplyRevertPropertyContextMenuItemProvider, IPostProcessComponent
필드
| 이름 | 설명 |
|---|---|
| gain | Use this to increase and apply a hue to the signal and make highlights brighter. |
| gamma | Use this to control and apply a hue to the mid-range tones with a power function. |
| lift | Use this to control and apply a hue to the dark tones. This has a more exaggerated effect on shadows. |
메서드
| 이름 | 설명 |
|---|---|
| IsActive() |