Class LensDistortion
A volume component that holds settings for the Lens Distortion effect.
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[Serializable]
[VolumeComponentMenu("Post-processing/Lens Distortion")]
[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
public sealed class LensDistortion : VolumeComponent, IApplyRevertPropertyContextMenuItemProvider, IPostProcessComponent
필드
이름 | 설명 |
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center | Distortion center point. 0.5,0.5 is center of the screen |
intensity | Total distortion amount. |
scale | Controls global screen scaling for the distortion effect. Use this to hide the screen borders when using high "Intensity." |
xMultiplier | Intensity multiplier on X axis. Set it to 0 to disable distortion on this axis. |
yMultiplier | Intensity multiplier on Y axis. Set it to 0 to disable distortion on this axis. |
메서드
이름 | 설명 |
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IsActive() |