Class ColorCurves
A volume component that holds settings for the Color Adjustments effect.
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[Serializable]
[VolumeComponentMenu("Post-processing/Color Curves")]
[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
public sealed class ColorCurves : VolumeComponent, IApplyRevertPropertyContextMenuItemProvider, IPostProcessComponent
필드
| 이름 | 설명 |
|---|---|
| blue | Affects the blue channel intensity across the whole image. |
| green | Affects the green channel intensity across the whole image. |
| hueVsHue | Shifts the input hue (x-axis) according to the output hue (y-axis). |
| hueVsSat | Adjusts saturation (y-axis) according to the input hue (x-axis). |
| lumVsSat | Adjusts saturation (y-axis) according to the input luminance (x-axis). |
| master | Affects the luminance across the whole image. |
| red | Affects the red channel intensity across the whole image. |
| satVsSat | Adjusts saturation (y-axis) according to the input saturation (x-axis). |
메서드
| 이름 | 설명 |
|---|---|
| IsActive() |