Class ChannelMixer
A volume component that holds settings for the Channel Mixer effect.
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[Serializable]
[VolumeComponentMenu("Post-processing/Channel Mixer")]
[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
public sealed class ChannelMixer : VolumeComponent, IApplyRevertPropertyContextMenuItemProvider, IPostProcessComponent
필드
| 이름 | 설명 |
|---|---|
| blueOutBlueIn | Modify influence of the blue channel in the overall mix. |
| blueOutGreenIn | Modify influence of the green channel in the overall mix. |
| blueOutRedIn | Modify influence of the red channel in the overall mix. |
| greenOutBlueIn | Modify influence of the blue channel in the overall mix. |
| greenOutGreenIn | Modify influence of the green channel in the overall mix. |
| greenOutRedIn | Modify influence of the red channel in the overall mix. |
| redOutBlueIn | Modify influence of the blue channel in the overall mix. |
| redOutGreenIn | Modify influence of the green channel in the overall mix. |
| redOutRedIn | Modify influence of the red channel in the overall mix. |
메서드
| 이름 | 설명 |
|---|---|
| IsActive() |