Class ChannelMixer
A volume component that holds settings for the Channel Mixer effect.
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[Serializable]
[VolumeComponentMenu("Post-processing/Channel Mixer")]
[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
public sealed class ChannelMixer : VolumeComponent, IApplyRevertPropertyContextMenuItemProvider, IPostProcessComponent
필드
이름 | 설명 |
---|---|
blueOutBlueIn | Modify influence of the blue channel in the overall mix. |
blueOutGreenIn | Modify influence of the green channel in the overall mix. |
blueOutRedIn | Modify influence of the red channel in the overall mix. |
greenOutBlueIn | Modify influence of the blue channel in the overall mix. |
greenOutGreenIn | Modify influence of the green channel in the overall mix. |
greenOutRedIn | Modify influence of the red channel in the overall mix. |
redOutBlueIn | Modify influence of the blue channel in the overall mix. |
redOutGreenIn | Modify influence of the green channel in the overall mix. |
redOutRedIn | Modify influence of the red channel in the overall mix. |
메서드
이름 | 설명 |
---|---|
IsActive() |