Field sliceDistributionUniformity
네임스페이스: UnityEngine.Experimental.Rendering.HDPipeline
어셈블리: solution.dll
구문
[Tooltip("Controls the distribution of slices along the Camera's focal axis. 0 is exponential distribution and 1 is linear distribution.")]
[FormerlySerializedAs("depthDistributionUniformity")]
public ClampedFloatParameter sliceDistributionUniformity
반환
타입 | 설명 |
---|---|
ClampedFloatParameter |