{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class FrameSettingsTests.LegacyFrameSettings | High Definition RP | 6.5.3-preview
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    Class FrameSettingsTests.LegacyFrameSettings

    상속
    object
    FrameSettingsTests.LegacyFrameSettings
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEngine.Experimental.Rendering.HDPipeline.Tests
    어셈블리: solution.dll
    구문
    public class FrameSettingsTests.LegacyFrameSettings

    필드

    이름 설명
    diffuseGlobalDimmer
    enableAsyncCompute
    enableAtmosphericScattering
    enableContactShadows
    enableDecals
    enableDepthPrepassWithDeferredRendering
    enableDistortion
    enableExposureControl
    enableLightLayers
    enableMSAA
    enableMotionVectors
    enableObjectMotionVectors
    enableOpaqueObjects
    enablePostprocess
    enableRealtimePlanarReflection
    enableReprojectionForVolumetrics
    enableRoughRefraction
    enableSSAO
    enableSSR
    enableShadow
    enableShadowMask
    enableSubsurfaceScattering
    enableTransmission
    enableTransparentObjects
    enableTransparentPostpass
    enableTransparentPrepass
    enableVolumetrics
    lightLoopSettings
    overrides
    runContactShadowsAsync
    runLightListAsync
    runSSAOAsync
    runSSRAsync
    runVolumeVoxelizationAsync
    shaderLitMode
    specularGlobalDimmer
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