Struct ShaderVariablesDecal
상속된 멤버
네임스페이스: UnityEngine.Experimental.Rendering.HDPipeline
어셈블리: solution.dll
구문
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, needAccessors = false, omitStructDeclaration = true)]
public struct ShaderVariablesDecal
필드
| 이름 | 설명 |
|---|---|
| _DecalAtlasResolution | |
| _DecalCount | |
| _EnableDecals |