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    Enum ShaderPass

    네임스페이스: UnityEngine.Experimental.Rendering.HDPipeline
    어셈블리: solution.dll
    구문
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false)]
    public enum ShaderPass

    필드

    이름 설명
    DbufferMesh
    DbufferProjector
    DeferredLighting
    DepthOnly
    Distortion
    Forward
    ForwardEmissiveMesh
    ForwardEmissiveProjector
    ForwardUnlit
    GBuffer
    LightTransport
    Raytracing
    RaytracingForward
    RaytracingReflection
    RaytracingVisibility
    Shadows
    SubsurfaceScattering
    Velocity
    VolumeVoxelization
    VolumetricLighting
    문서 개요
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