{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class IBLFilterBSDF | High Definition RP | 6.5.3-preview
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    Class IBLFilterBSDF

    상속
    object
    IBLFilterBSDF
    IBLFilterCharlie
    IBLFilterGGX
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEngine.Experimental.Rendering.HDPipeline
    어셈블리: solution.dll
    구문
    public abstract class IBLFilterBSDF

    필드

    이름 설명
    m_MipGenerator
    m_RenderPipelineResources
    m_convolveMaterial
    m_faceWorldToViewMatrixMatrices

    메서드

    이름 설명
    Cleanup()
    FilterCubemap(CommandBuffer, Texture, RenderTexture)
    FilterCubemapMIS(CommandBuffer, Texture, RenderTexture, RenderTexture, RenderTexture)
    FilterPlanarTexture(CommandBuffer, RenderTexture, RenderTexture)
    Initialize(CommandBuffer)
    IsInitialized()
    문서 개요
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