{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method SetRenderTarget | High Definition RP | 6.5.3-preview
docs.unity3d.com
"{0}"의 검색 결과

    목차 표시/숨기기

    Method SetRenderTarget

    SetRenderTarget(CommandBuffer, HDCamera, RTHandle, ClearFlag, Color, int, CubemapFace, int)

    선언
    public static void SetRenderTarget(CommandBuffer cmd, HDCamera camera, RTHandleSystem.RTHandle buffer, ClearFlag clearFlag, Color clearColor, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1)
    파라미터
    타입 이름 설명
    CommandBuffer cmd
    HDCamera camera
    RTHandleSystem.RTHandle buffer
    ClearFlag clearFlag
    Color clearColor
    int miplevel
    CubemapFace cubemapFace
    int depthSlice

    SetRenderTarget(CommandBuffer, HDCamera, RTHandle, ClearFlag, int, CubemapFace, int)

    선언
    public static void SetRenderTarget(CommandBuffer cmd, HDCamera camera, RTHandleSystem.RTHandle buffer, ClearFlag clearFlag = null, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1)
    파라미터
    타입 이름 설명
    CommandBuffer cmd
    HDCamera camera
    RTHandleSystem.RTHandle buffer
    ClearFlag clearFlag
    int miplevel
    CubemapFace cubemapFace
    int depthSlice

    SetRenderTarget(CommandBuffer, HDCamera, RTHandle, RTHandle, int, CubemapFace, int)

    선언
    public static void SetRenderTarget(CommandBuffer cmd, HDCamera camera, RTHandleSystem.RTHandle colorBuffer, RTHandleSystem.RTHandle depthBuffer, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1)
    파라미터
    타입 이름 설명
    CommandBuffer cmd
    HDCamera camera
    RTHandleSystem.RTHandle colorBuffer
    RTHandleSystem.RTHandle depthBuffer
    int miplevel
    CubemapFace cubemapFace
    int depthSlice

    SetRenderTarget(CommandBuffer, HDCamera, RTHandle, RTHandle, ClearFlag, int, CubemapFace, int)

    선언
    public static void SetRenderTarget(CommandBuffer cmd, HDCamera camera, RTHandleSystem.RTHandle colorBuffer, RTHandleSystem.RTHandle depthBuffer, ClearFlag clearFlag, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1)
    파라미터
    타입 이름 설명
    CommandBuffer cmd
    HDCamera camera
    RTHandleSystem.RTHandle colorBuffer
    RTHandleSystem.RTHandle depthBuffer
    ClearFlag clearFlag
    int miplevel
    CubemapFace cubemapFace
    int depthSlice

    SetRenderTarget(CommandBuffer, HDCamera, RTHandle, RTHandle, ClearFlag, Color, int, CubemapFace, int)

    선언
    public static void SetRenderTarget(CommandBuffer cmd, HDCamera camera, RTHandleSystem.RTHandle colorBuffer, RTHandleSystem.RTHandle depthBuffer, ClearFlag clearFlag, Color clearColor, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1)
    파라미터
    타입 이름 설명
    CommandBuffer cmd
    HDCamera camera
    RTHandleSystem.RTHandle colorBuffer
    RTHandleSystem.RTHandle depthBuffer
    ClearFlag clearFlag
    Color clearColor
    int miplevel
    CubemapFace cubemapFace
    int depthSlice

    SetRenderTarget(CommandBuffer, HDCamera, RenderTargetIdentifier[], RTHandle)

    선언
    public static void SetRenderTarget(CommandBuffer cmd, HDCamera camera, RenderTargetIdentifier[] colorBuffers, RTHandleSystem.RTHandle depthBuffer)
    파라미터
    타입 이름 설명
    CommandBuffer cmd
    HDCamera camera
    RenderTargetIdentifier[] colorBuffers
    RTHandleSystem.RTHandle depthBuffer

    SetRenderTarget(CommandBuffer, HDCamera, RenderTargetIdentifier[], RTHandle, ClearFlag)

    선언
    public static void SetRenderTarget(CommandBuffer cmd, HDCamera camera, RenderTargetIdentifier[] colorBuffers, RTHandleSystem.RTHandle depthBuffer, ClearFlag clearFlag = null)
    파라미터
    타입 이름 설명
    CommandBuffer cmd
    HDCamera camera
    RenderTargetIdentifier[] colorBuffers
    RTHandleSystem.RTHandle depthBuffer
    ClearFlag clearFlag

    SetRenderTarget(CommandBuffer, HDCamera, RenderTargetIdentifier[], RTHandle, ClearFlag, Color)

    선언
    public static void SetRenderTarget(CommandBuffer cmd, HDCamera camera, RenderTargetIdentifier[] colorBuffers, RTHandleSystem.RTHandle depthBuffer, ClearFlag clearFlag, Color clearColor)
    파라미터
    타입 이름 설명
    CommandBuffer cmd
    HDCamera camera
    RenderTargetIdentifier[] colorBuffers
    RTHandleSystem.RTHandle depthBuffer
    ClearFlag clearFlag
    Color clearColor
    문서 개요
    맨 위로
    Copyright © 2023 Unity Technologies — 상표 및 이용약관
    • 법률정보
    • 개인정보처리방침
    • 쿠키
    • 내 개인정보 판매 금지
    • Your Privacy Choices (Cookie Settings)