Method DrawFullScreen
DrawFullScreen(CommandBuffer, HDCamera, Material, RTHandle, MaterialPropertyBlock, int)
선언
public static void DrawFullScreen(CommandBuffer commandBuffer, HDCamera camera, Material material, RTHandleSystem.RTHandle colorBuffer, MaterialPropertyBlock properties = null, int shaderPassId = 0)
파라미터
DrawFullScreen(CommandBuffer, HDCamera, Material, RTHandle, RTHandle, MaterialPropertyBlock, int)
선언
public static void DrawFullScreen(CommandBuffer commandBuffer, HDCamera camera, Material material, RTHandleSystem.RTHandle colorBuffer, RTHandleSystem.RTHandle depthStencilBuffer, MaterialPropertyBlock properties = null, int shaderPassId = 0)
파라미터
DrawFullScreen(CommandBuffer, HDCamera, Material, RenderTargetIdentifier[], RTHandle, MaterialPropertyBlock, int)
선언
public static void DrawFullScreen(CommandBuffer commandBuffer, HDCamera camera, Material material, RenderTargetIdentifier[] colorBuffers, RTHandleSystem.RTHandle depthStencilBuffer, MaterialPropertyBlock properties = null, int shaderPassId = 0)
파라미터
DrawFullScreen(CommandBuffer, HDCamera, Material, RenderTargetIdentifier, MaterialPropertyBlock, int)
선언
public static void DrawFullScreen(CommandBuffer commandBuffer, HDCamera camera, Material material, RenderTargetIdentifier colorBuffer, MaterialPropertyBlock properties = null, int shaderPassId = 0)
파라미터
DrawFullScreen(CommandBuffer, Rect, Material, RenderTargetIdentifier, MaterialPropertyBlock, int)
선언
public static void DrawFullScreen(CommandBuffer commandBuffer, Rect viewport, Material material, RenderTargetIdentifier destination, MaterialPropertyBlock properties = null, int shaderPassId = 0)
파라미터