Class HDShadowManager
어셈블리: solution.dll
구문
public class HDShadowManager : IDisposable
생성자
필드
메서드
이름 |
설명 |
BindResources(CommandBuffer)
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Clear()
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DisplayShadowAtlas(CommandBuffer, Material, float, float, float, float, float, float)
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DisplayShadowCascadeAtlas(CommandBuffer, Material, float, float, float, float, float, float)
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DisplayShadowMap(int, CommandBuffer, Material, float, float, float, float, float, float)
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Dispose()
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Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
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GetDirectionaShadowAlgorithm()
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GetReservedResolution(int)
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GetShadowRequestCount()
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LayoutShadowMaps(LightingDebugSettings)
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PrepareGPUShadowDatas(CullingResults, Camera)
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RenderShadows(ScriptableRenderContext, CommandBuffer, CullingResults, HDCamera)
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ReserveShadowResolutions(Vector2, ShadowMapType)
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SyncData()
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UpdateCascade(int, Vector4, float)
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UpdateCullingParameters(ref ScriptableCullingParameters)
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UpdateDirectionalShadowResolution(int, int)
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UpdateShadowRequest(int, HDShadowRequest)
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