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    Class HDRenderUtilities

    Various utilities to perform rendering with HDRP

    상속
    object
    HDRenderUtilities
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEngine.Experimental.Rendering.HDPipeline
    어셈블리: solution.dll
    구문
    public static class HDRenderUtilities

    메서드

    이름 설명
    ComputeCameraSettingsFromProbeSettings(ProbeSettings, ProbeCapturePositionSettings, out CameraSettings, out CameraPositionSettings)
    CreatePlanarProbeRenderTarget(int)
    CreateReflectionProbeRenderTarget(int)
    CreateReflectionProbeTarget(int)
    GenerateRenderingSettingsFor(ProbeSettings, ProbeCapturePositionSettings, List<CameraSettings>, List<CameraPositionSettings>, bool)
    Render(CameraSettings, CameraPositionSettings, Texture, uint)

    Perform a rendering into target.

    Render(ProbeSettings, ProbeCapturePositionSettings, Texture, bool, bool, uint)
    Render(ProbeSettings, ProbeCapturePositionSettings, Texture, out CameraSettings, out CameraPositionSettings, bool, bool, uint)
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