Enum FullScreenDebugMode
어셈블리: solution.dll
구문
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false)]
public enum FullScreenDebugMode
필드
이름 |
설명 |
ContactShadows |
|
DepthPyramid |
|
FinalColorPyramid |
|
LightCluster |
|
MaxLightingFullScreenDebug |
|
MaxMaterialFullScreenDebug |
|
MaxRenderingFullScreenDebug |
|
MinLightingFullScreenDebug |
|
MinMaterialFullScreenDebug |
|
MinRenderingFullScreenDebug |
|
MotionVectors |
|
NanTracker |
|
None |
|
PreRefractionColorPyramid |
|
RaytracedAreaShadow |
|
SSAO |
|
ScreenSpaceReflections |
|
ValidateDiffuseColor |
|
ValidateSpecularColor |
|