Struct Fabric.SurfaceData
상속된 멤버
네임스페이스: UnityEngine.Experimental.Rendering.HDPipeline
어셈블리: solution.dll
구문
[GenerateHLSL(PackingRules.Exact, false, false, true, 1300, false, false)]
public struct Fabric.SurfaceData
필드
| 이름 | 설명 |
|---|---|
| ambientOcclusion | |
| anisotropy | |
| baseColor | |
| diffusionProfileHash | |
| geomNormalWS | |
| materialFeatures | |
| normalWS | |
| perceptualSmoothness | |
| specularColor | |
| specularOcclusion | |
| subsurfaceMask | |
| tangentWS | |
| thickness |