{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Struct EnvLightData | High Definition RP | 6.5.3-preview
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    Struct EnvLightData

    상속된 멤버
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    네임스페이스: UnityEngine.Experimental.Rendering.HDPipeline
    어셈블리: solution.dll
    구문
    [GenerateHLSL(PackingRules.Exact, false, false, false, 1, false, false)]
    public struct EnvLightData

    필드

    이름 설명
    blendDistanceNegative
    blendDistancePositive
    blendNormalDistanceNegative
    blendNormalDistancePositive
    boxSideFadeNegative
    boxSideFadePositive
    capturePositionRWS
    envIndex
    influenceExtents
    influenceForward
    influencePositionRWS
    influenceRight
    influenceShapeType
    influenceUp
    lightLayers
    minProjectionDistance
    multiplier
    proxyExtents
    proxyForward
    proxyPositionRWS
    proxyRight
    proxyUp
    unused00
    weight
    문서 개요
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