Struct CameraSettings.BufferClearing
Defines how color and depth buffers are cleared.
상속된 멤버
네임스페이스: UnityEngine.Experimental.Rendering.HDPipeline
어셈블리: solution.dll
구문
[Serializable]
public struct CameraSettings.BufferClearing
필드
| 이름 | 설명 |
|---|---|
| backgroundColorHDR | The color to use when
|
| clearColorMode | Define the source for the clear color. |
| clearDepth | True to clear the depth. |
| default | Default value. |