Struct Builtin.BuiltinData
상속된 멤버
네임스페이스: UnityEngine.Experimental.Rendering.HDPipeline
어셈블리: solution.dll
구문
[GenerateHLSL(PackingRules.Exact, false, false, true, 100, false, false)]
public struct Builtin.BuiltinData
필드
이름 | 설명 |
---|---|
backBakeDiffuseLighting | |
bakeDiffuseLighting | |
depthOffset | |
distortion | |
distortionBlur | |
emissiveColor | |
opacity | |
renderingLayers | |
shadowMask0 | |
shadowMask1 | |
shadowMask2 | |
shadowMask3 | |
velocity |