Namespace UnityEditor.Experimental.Rendering
클래스
CSharpToHLSL
CameraEditorUtils
CoreLightEditorUtilities
DebugState
DebugStateAttribute
DebugStateBool
DebugStateColor
DebugStateFlags
DebugStateFloat
DebugStateInt
DebugStateUInt
DebugStateVector2
DebugStateVector3
DebugStateVector4
DebugState<T>
DebugUIDrawer
DebugUIDrawerAttribute
DebugUIDrawerBitField
DebugUIDrawerBoolField
DebugUIDrawerButton
DebugUIDrawerColorField
DebugUIDrawerContainer
DebugUIDrawerEnumField
DebugUIDrawerFloatField
DebugUIDrawerFoldout
DebugUIDrawerHBox
DebugUIDrawerHistoryBoolField
DebugUIDrawerHistoryEnumField
DebugUIDrawerIntField
DebugUIDrawerUIntField
DebugUIDrawerVBox
DebugUIDrawerValue
DebugUIDrawerVector2Field
DebugUIDrawerVector3Field
DebugUIDrawerVector4Field
DebugWindow
DebugWindow.Styles
DensityVolumeTextureTool
HierarchicalBox
Provide a gizmo/handle representing a box where all face can be moved independently. Also add a contained sub gizmo/handle box if contained is used at creation.
HierarchicalSphere
Provide a gizmo/handle representing a box where all face can be moved independently. Also add a contained sub gizmo/handle box if contained is used at creation.