Struct SerializedType
Wrapper for serializing types for runtime.
상속된 멤버
네임스페이스: UnityEngine.ResourceManagement.Util
어셈블리: solution.dll
구문
[Serializable]
public struct SerializedType
프로퍼티
| 이름 | 설명 |
|---|---|
| AssemblyName | The assembly name of the type. |
| ClassName | The name of the type. |
| Value | Get and set the serialized type. |
| ValueChanged | Used for multi-object editing. Indicates whether or not property value was changed. |
메서드
| 이름 | 설명 |
|---|---|
| ToString() | Converts information about the serialized type to a formatted string. |