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    Method ProvideScene

    ProvideScene(ResourceManager, IResourceLocation, LoadSceneMode, bool, int)

    Load a scene at a specified resource location.

    선언
    public AsyncOperationHandle<SceneInstance> ProvideScene(ResourceManager resourceManager, IResourceLocation location, LoadSceneMode loadSceneMode, bool activateOnLoad, int priority)
    파라미터
    타입 이름 설명
    ResourceManager resourceManager

    The resource manager to use for loading dependencies.

    IResourceLocation location

    The location of the scene.

    LoadSceneMode loadSceneMode
    bool activateOnLoad

    If true, the scene is activated as soon as it finished loading. Otherwise it needs to be activated via the returned SceneInstance object.

    int priority

    The loading priority for the load.

    반환
    타입 설명
    AsyncOperationHandle<SceneInstance>

    An operation handle for the loading of the scene. The scene is wrapped in a SceneInstance object to support delayed activation.

    구현
    ISceneProvider.ProvideScene(ResourceManager, IResourceLocation, LoadSceneMode, bool, int)

    ProvideScene(ResourceManager, IResourceLocation, LoadSceneParameters, bool, int)

    Load a scene at a specified resource location.

    선언
    public AsyncOperationHandle<SceneInstance> ProvideScene(ResourceManager resourceManager, IResourceLocation location, LoadSceneParameters loadSceneParameters, bool activateOnLoad, int priority)
    파라미터
    타입 이름 설명
    ResourceManager resourceManager

    The resource manager to use for loading dependencies.

    IResourceLocation location

    The location of the scene.

    LoadSceneParameters loadSceneParameters

    Load parameters for the scene.

    bool activateOnLoad

    If true, the scene is activated as soon as it finished loading. Otherwise it needs to be activated via the returned SceneInstance object.

    int priority

    The loading priority for the load.

    반환
    타입 설명
    AsyncOperationHandle<SceneInstance>

    An operation handle for the loading of the scene. The scene is wrapped in a SceneInstance object to support delayed activation.

    구현
    ISceneProvider.ProvideScene(ResourceManager, IResourceLocation, LoadSceneParameters, bool, int)
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