{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Struct ProvideHandle | Addressables | 1.21.17
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    Struct ProvideHandle

    Container for all data need by providers to fulfill requests.

    상속된 멤버
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    네임스페이스: UnityEngine.ResourceManagement.ResourceProviders
    어셈블리: solution.dll
    구문
    public struct ProvideHandle

    프로퍼티

    이름 설명
    DependencyCount

    Number of dependencies.

    Location

    The location for the request.

    ResourceManager

    The ResourceManager used to create the operation.

    Type

    The requested object type.

    메서드

    이름 설명
    Complete<T>(T, bool, Exception)

    Called to complete the operation.

    GetDependencies(IList<object>)

    Get the depedency objects.

    GetDependency<TDepObject>(int)

    Get a specific dependency object.

    SetDownloadProgressCallbacks(Func<DownloadStatus>)

    Set the func for handling download progress requests.

    SetProgressCallback(Func<float>)

    Set the func for handling progress requests.

    SetWaitForCompletionCallback(Func<bool>)

    Set the func for handling a request to wait for the completion of the operation

    문서 개요
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