{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class AssetReferenceUILabelRestriction | Addressables | 1.21.17
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    Class AssetReferenceUILabelRestriction

    Used to restrict an AssetReference field or property to only allow items wil specific labels. This is only enforced through the UI.

    상속
    object
    Attribute
    AssetReferenceUIRestriction
    AssetReferenceUILabelRestriction
    구현
    _Attribute
    상속된 멤버
    Attribute.GetCustomAttributes(MemberInfo, Type)
    Attribute.GetCustomAttributes(MemberInfo, Type, bool)
    Attribute.GetCustomAttributes(MemberInfo)
    Attribute.GetCustomAttributes(MemberInfo, bool)
    Attribute.IsDefined(MemberInfo, Type)
    Attribute.IsDefined(MemberInfo, Type, bool)
    Attribute.GetCustomAttribute(MemberInfo, Type)
    Attribute.GetCustomAttribute(MemberInfo, Type, bool)
    Attribute.GetCustomAttributes(ParameterInfo)
    Attribute.GetCustomAttributes(ParameterInfo, Type)
    Attribute.GetCustomAttributes(ParameterInfo, Type, bool)
    Attribute.GetCustomAttributes(ParameterInfo, bool)
    Attribute.IsDefined(ParameterInfo, Type)
    Attribute.IsDefined(ParameterInfo, Type, bool)
    Attribute.GetCustomAttribute(ParameterInfo, Type)
    Attribute.GetCustomAttribute(ParameterInfo, Type, bool)
    Attribute.GetCustomAttributes(Module, Type)
    Attribute.GetCustomAttributes(Module)
    Attribute.GetCustomAttributes(Module, bool)
    Attribute.GetCustomAttributes(Module, Type, bool)
    Attribute.IsDefined(Module, Type)
    Attribute.IsDefined(Module, Type, bool)
    Attribute.GetCustomAttribute(Module, Type)
    Attribute.GetCustomAttribute(Module, Type, bool)
    Attribute.GetCustomAttributes(Assembly, Type)
    Attribute.GetCustomAttributes(Assembly, Type, bool)
    Attribute.GetCustomAttributes(Assembly)
    Attribute.GetCustomAttributes(Assembly, bool)
    Attribute.IsDefined(Assembly, Type)
    Attribute.IsDefined(Assembly, Type, bool)
    Attribute.GetCustomAttribute(Assembly, Type)
    Attribute.GetCustomAttribute(Assembly, Type, bool)
    Attribute.Equals(object)
    Attribute.GetHashCode()
    Attribute.Match(object)
    Attribute.IsDefaultAttribute()
    Attribute.TypeId
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    네임스페이스: UnityEngine
    어셈블리: solution.dll
    구문
    [AttributeUsage(AttributeTargets.Property|AttributeTargets.Field, AllowMultiple = false)]
    public sealed class AssetReferenceUILabelRestriction : AssetReferenceUIRestriction, _Attribute

    생성자

    이름 설명
    AssetReferenceUILabelRestriction(params string[])

    Creates a new AssetReferenceUILabelRestriction object.

    필드

    이름 설명
    m_AllowedLabels

    Stores the labels allowed for the AssetReference.

    m_CachedToString

    Stores the allowed labels formatted as a string.

    메서드

    이름 설명
    ToString()

    Converts the information about the allowed labels to a formatted string.

    ValidateAsset(string)

    Validates that the referenced asset allowable for this asset reference.

    ValidateAsset(Object)

    Validates that the referenced asset allowable for this asset reference.

    문서 개요
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