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    Method LoadSceneAsync

    LoadSceneAsync(LoadSceneMode, bool, int)

    Loads the reference as a scene. This cannot be used a second time until the first load is unloaded. If you wish to call load multiple times on an AssetReference, use Addressables.LoadSceneAsync() and pass your AssetReference in as the key. See the Loading Addressable Assets documentation for more details.

    선언
    public virtual AsyncOperationHandle<SceneInstance> LoadSceneAsync(LoadSceneMode loadMode = LoadSceneMode.Single, bool activateOnLoad = true, int priority = 100)
    파라미터
    타입 이름 설명
    LoadSceneMode loadMode

    Scene load mode.

    bool activateOnLoad

    If false, the scene will load but not activate (for background loading). The SceneInstance returned has an Activate() method that can be called to do this at a later point.

    int priority

    Async operation priority for scene loading.

    반환
    타입 설명
    AsyncOperationHandle<SceneInstance>

    The operation handle for the request if there is not a valid cached operation, otherwise return default operation

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