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    Method ReleaseInstance

    ReleaseInstance(GameObject)

    Releases and destroys an object that was created via Addressables.InstantiateAsync.

    선언
    public static bool ReleaseInstance(GameObject instance)
    파라미터
    타입 이름 설명
    GameObject instance

    The GameObject instance to be released and destroyed.

    반환
    타입 설명
    bool

    Returns true if the instance was successfully released.

    ReleaseInstance(AsyncOperationHandle)

    Releases and destroys an object that was created via Addressables.InstantiateAsync.

    선언
    public static bool ReleaseInstance(AsyncOperationHandle handle)
    파라미터
    타입 이름 설명
    AsyncOperationHandle handle

    The handle to the game object to destroy, that was returned by InstantiateAsync.

    반환
    타입 설명
    bool

    Returns true if the instance was successfully released.

    ReleaseInstance(AsyncOperationHandle<GameObject>)

    Releases and destroys an object that was created via Addressables.InstantiateAsync.

    선언
    public static bool ReleaseInstance(AsyncOperationHandle<GameObject> handle)
    파라미터
    타입 이름 설명
    AsyncOperationHandle<GameObject> handle

    The handle to the game object to destroy, that was returned by InstantiateAsync.

    반환
    타입 설명
    bool

    Returns true if the instance was successfully released.

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