Enum BundledAssetGroupSchema.BundlePackingMode
Defines how bundles are created.
네임스페이스: UnityEditor.AddressableAssets.Settings.GroupSchemas
어셈블리: solution.dll
구문
public enum BundledAssetGroupSchema.BundlePackingMode
필드
| 이름 | 설명 |
|---|---|
| PackSeparately | Creates a bundle per entry. This is useful if each entry is a folder as all sub entries will go to the same bundle. |
| PackTogether | Creates a bundle for all non-scene entries and another for all scenes entries. |
| PackTogetherByLabel | Creates a bundle per unique set of labels |