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    Class BuildScript

    Entry point to set callbacks for builds.

    상속
    object
    BuildScript
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEditor.AddressableAssets.Build
    어셈블리: solution.dll
    구문
    public static class BuildScript

    필드

    이름 설명
    buildCompleted

    Global delegate for handling the result of AddressableAssets builds. This will get called for player builds and when entering play mode.

    문서 개요
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