{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Namespace UnityEditor.AddressableAssets.Build.AnalyzeRules | Addressables | 1.21.17
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    Namespace UnityEditor.AddressableAssets.Build.AnalyzeRules

    클래스

    AddressablesAnalyzeResultData

    Represents the data acquired after analyzing Addressable assets.

    AnalyzeResultData

    Represents the data acquired after analyzing Addressable assets.

    AnalyzeRule

    Base class for creating rules to analyze Addressables data. Use AnalyzeWindow.RegisterNewRule<T>() to register. a rule with the GUI window.

    AnalyzeRule.AnalyzeResult

    Result data returned by rules.

    BundleRuleBase

    Base class for handling analyzing bundle rules tasks and checking dependencies

    CheckBundleDupeDependencies

    Rule class to check for duplicate bundle dependencies

    CheckResourcesDupeDependencies

    Rule class to check resource dependencies for duplicates

    CheckSceneDupeDependencies

    Rule class to check scene dependencies for duplicates

    구조체

    BundleRuleBase.ResultData

    Data object for results of resource based analysis rules

    CheckBundleDupeDependencies.CheckDupeResult

    Result for checking for duplicates

    CheckBundleDupeDependencies.ExtraCheckBundleDupeData

    Results for duplicate results inverted check

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